Certain enemies can be more annoying than most for a few different reasons. BOTW 's most obnoxious enemies might not be powerful , but they usually have mechanics that make them difficult to deal with, and the items they drop typically aren't worth the effort. Thankfully, most of them are rare, so players may not encounter them on a regular basis. It's unknown whether any of them will return in TOTK at the moment, and some of them likely will if only because of their prevalence within BOTW , but hopefully they'll change to be at least somewhat less annoying if
The Treasure Octorok is a special variant of the normal Octoroks, one that buries itself in the ground and has a fake treasure chest on its head instead of a bush or a rock. If Link approaches it, it leaps out at him and proceeds to run around at great speed, and may bury itself back in the ground after some time. The chests on BOTW 's Treasure Octoroks are impossible to move using Magnesis, which is a good way to distinguish them from normal ones. If this chest is struck from a distance, the Octorok will pop out and leave itself vulnerable to an attack from an arrow or Remote B
The Twili are the race at the center of The Legend of Switch 2 Zelda ports: Twilight Princess , and fans are given two versions of them. Zant, the usurper, and his followers of shadow beasts are both corrupted Twili and other creatures. The other Twili consists of Midna, the rightful ruler of the Twilight Realm, and most of its citizens which are primarily peace
From the looks of TOTK 's trailers, this ability should prove very useful. BOTW comes with many boulders that players can roll at enemies, and vice versa. Being able to send them back where they came from sounds very fun and should make for some creative combat strategies. This ability may also become a recurring feature in whatever replaces BOTW 's shrines as its unique function has a great deal of potential for puzzles based around it. However, its uses for exploration seem lacking, and it may not be very good for traversing Hyrule outside certain niche situations such as the one in the trai
This unearthing mechanic could also answer some of the mysteries left unsolved in Breath of the Wild , the most obvious being again in the Gerudo Desert, south of Spectacle Rock. Here, there are Seven Heroine statues and a Sheikah Shrine quest. But in the lore of Breath of the Wild , these statues represent the Seven Sages. And, more curiously, an eighth statue can be found on the far side of the wasteland, suggesting that one member was shunned by the others. If this site were unearthed in Tears of the Kingdom , the answers may also surface, exposing the history of this iteration of Hyr
Pebblits are smaller versions of one of BOTW 's miniboss monsters, the Talus. Pebblits come in a few different varieties depending on where they're located; Igneo Pebblits can be found in volcanic regions such as Eldin, Frost Pebblits reside in snowy areas such as the Hebra Mountains, and Stone Pebblits are found throughout Hyrule. Each one will drop one piece of ore when defeated, with each variety providing different kinds. Although it might seem like defeating BOTW 's Pebblits is hard work given only a few select weapons can do any damage to them, players can kill them very easily by simply picking them up and throwing them, or by using a Remote Bomb or Bomb Ar
The Gorons are one of the more recognizable races in Hyrule and are known for their strong association with rocks and dwelling in the mountains beside or beneath volcanoes. These creatures possess tremendous strength that they take great pride
One location actually established in Breath of the Wild , yet never seen, is the " land in the sky ." Shamae, a child at Woodland Stable, references this kingdom, and it is implied elsewhere that the dragons Dinraal, Farosh, and Naydra are the kingdom’s protectors. Given the heavy emphasis on the sky in Tears of the Kingdom , and the word "kingdom" in the game’s title, it seems likely that Link and Zelda could visit this sacred location.