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The Best Weapons In Divinity: Original Sin II, Ranked

Aug 29th 2025, 6:24 am
Posted by vvyroman89
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Divinity: Original Sin II is a fantasy RPG adventure that has so much to offer. From a compelling plot to a super-immersive world with tons of secrets and details, you're guaranteed to spend hours on this game.


Your adventure will be challenging , and you'll face enemies that often have that edge against you. While it might feel unfair, with the right build and weapons, you can secure any fight easily. Keep in mind that most weapons in the SLG Game building guide will only serve you for one or two levels, after which you should look for an upgrade. Due to this, the best goodies will be found in the final act of the SLG game strategy, the city of Arx. Without further ado, let's have a look at the ten best unique weapons found in the game.


Updated on February 21st, 2020 by Anastasia Maillot: _ The popularity of _Divinity: Original Sin II remains uncontested in 2020. Still considered as one of the best strategic RPG fantasy games out there, its sheer depth and detail are what ensure players will keep coming back to this masterpiece of a game.


In appreciation of the game's long-standing reign, we're sharing five more unique weapons worth collecting during the game. While they might not last for a few levels, they still provide a powerful momentary advantage.


15 Morning's Light



This powerful bow can be attained during Act 2 from a character called Corbin Day. He'll be found at the Livewood Sawmill. The bow can only be gained if Corbin is freed or if he's recruited to the Lady Vengeance and then killed. However, both options are questionable , since Corbin can actually level up any unique items sold to him, which can be then purchased in Act 4.


Morning's Light gives the player +2 Finesse, +1 Huntsman, +1 Ranged and it sets the target as Marked for one turn. It's a pretty decent weapon for any ranger or wayfarer in the part.


14 Vard D'Layal



Another pretty nice bow for any wayfarer and ranger, Vard D'Layal can be found within the town of Driftwood, inside the house that Mordus once lived in. It can be accessed easily from its side door, preferably after the quest to hunt Mordus down has been gained from Lohar.


Vard D'Layal provides +2 Finesse, +1 Necromancer and +15% Life Steal. This is a great weapon for any rangers or wayfarers who dabble in Necromancy, although even without that it has pretty nice damage and critical damage for any ranged character with a preference for bows.


13 Eternal Stormblade



In Act 3, the party will arrive to the Nameless Isle. Head over to the northern part of the isle, and on the beach there will be a cave entrance. Inside, four statues will be guarding the Eternal Stormblade which is perched on a stone pedestal. In order to actually get it, the player will need to get through a pretty difficult fight. It's recommended to take the high ground and spread the party members apart.


As for the blade itself, it does a bit of Air damage. It also gives +3 Memory and +6 Initiative. It has a small chance to Stun the enemy, as well as Shock them. Overall, it's a pretty nice one-handed sword, with a hint of magic in the mix too.


12 Lohar's Two-Handed Source Hammer



During Act 2 in Driftwood, the player is likely to go and meet Lohar, who will hand them a quest to go and find a powerful sourcerer known as Mordus.

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